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Luminary Demo catalogue

Skills

The five level-10 mastery tracks represented in the demo. This catalogue also includes abilities.

11records
11 shown
Skills

One-Handed Sword

A ten-level weapon mastery track for one-handed sword attacks.

All details and relationships

Using a one-handed sword advances this mastery track. The demo exposes a 2% stamina-cost reduction at level 2 and Crescent Slash at level 3. Its level 6 active slot and passive slots at levels 4, 5, 7, 8, and 9 are explicitly unavailable in the demo.

Maximum level
10
Track type
Weapon
Demo progression
Accelerated
Named demo unlocks
2

Demo progression

Level 2
-2% Stamina Reduction - Available
Level 3
Crescent Slash - Available
Level 4
Unnamed passive slot - Not available in demo
Level 5
Unnamed passive slot - Not available in demo
Level 6
Unnamed active slot - Not available in demo
Level 7
Unnamed passive slot - Not available in demo
Level 8
Unnamed passive slot - Not available in demo
Level 9
Unnamed passive slot - Not available in demo

Level 3 active

Level 2 passive

Compatible weapon

Skills

Shield

A ten-level offhand mastery track for blocking and shield techniques.

All details and relationships

Using a shield advances this mastery track. The demo exposes a 2% stamina-cost reduction at level 2 and Shield Bash at level 3. Its level 6 active slot and passive slots at levels 4, 5, 7, 8, and 9 are explicitly unavailable in the demo.

Maximum level
10
Track type
Offhand
Demo progression
Accelerated
Named demo unlocks
2

Demo progression

Level 2
-2% Stamina Reduction - Available
Level 3
Shield Bash - Available
Level 4
Unnamed passive slot - Not available in demo
Level 5
Unnamed passive slot - Not available in demo
Level 6
Unnamed active slot - Not available in demo
Level 7
Unnamed passive slot - Not available in demo
Level 8
Unnamed passive slot - Not available in demo
Level 9
Unnamed passive slot - Not available in demo

Level 3 active

Level 2 passive

Compatible equipment

Skills

Recurve Bow

A ten-level weapon mastery track for aiming and firing the recurve bow.

All details and relationships

Using the recurve bow advances this mastery track. The demo exposes a 2% stamina-cost reduction at level 2. The level 3 ability is labeled as coming in a future update, while the level 6 active slot and passive slots at levels 4, 5, 7, 8, and 9 are not available in the demo.

Maximum level
10
Track type
Weapon
Demo progression
Accelerated
Named demo unlocks
1

Demo progression

Level 2
-2% Stamina Reduction - Available
Level 3
Future ability - Coming in future update
Level 4
Unnamed passive slot - Not available in demo
Level 5
Unnamed passive slot - Not available in demo
Level 6
Unnamed active slot - Not available in demo
Level 7
Unnamed passive slot - Not available in demo
Level 8
Unnamed passive slot - Not available in demo
Level 9
Unnamed passive slot - Not available in demo

Level 2 passive

Compatible weapon

Required ammunition

Skills

Luminary

The character's ten-level core Luminary mastery track.

All details and relationships

This is the demo's core character progression track. Its configured maximum level is 10 and demo progression is accelerated. The extracted demo track does not expose named active or passive rewards, so no unverified unlocks are listed.

Maximum level
10
Track type
Core
Demo progression
Accelerated
Named demo unlocks
0

System explanation

Skills

Health Potion

A ten-level consumable mastery track advanced through health potion use.

All details and relationships

Using Health Potions advances this mastery track. Every level from 1 through 10 exposes the Health Restored effect in the demo and none of those ten entries is demo-locked. The extracted data names the effect but does not provide a numeric healing increase, so the wiki does not invent one.

Maximum level
10
Track type
Consumable
Demo progression
Accelerated
Named demo unlocks
10

Demo progression

Level 1
Health Restored - Available
Level 2
Health Restored - Available
Level 3
Health Restored - Available
Level 4
Health Restored - Available
Level 5
Health Restored - Available
Level 6
Health Restored - Available
Level 7
Health Restored - Available
Level 8
Health Restored - Available
Level 9
Health Restored - Available
Level 10
Health Restored - Available

Levels 1 to 10

Consumed item

Abilities

Crescent Slash

A one-handed sword active ability unlocked at mastery level 3.

All details and relationships

Crescent Slash is the named level 3 special for the One-Handed Sword track. It is available in the demo and is assigned to the Primary Special action while a compatible sword is equipped.

Skill
One-Handed Sword
Type
Active special
Unlock level
3
Activation
Primary Special
Demo status
Available
Effect
Performs the sword track's named special attack.
Activation
Primary Special
Availability
Level 3

Mastery track

Input reference

Progression system

Abilities

Shield Bash

A shield active ability unlocked at mastery level 3.

All details and relationships

Shield Bash is the named level 3 special for the Shield track. It is available in the demo and is assigned to the Secondary Special action while a compatible shield is equipped.

Skill
Shield
Type
Active special
Unlock level
3
Activation
Secondary Special
Demo status
Available
Effect
Performs the shield track's named bash attack.
Activation
Secondary Special
Availability
Level 3

Mastery track

Input reference

Progression system

Abilities

Sword Stamina Reduction

A level 2 passive that reduces one-handed sword stamina cost by 2%.

All details and relationships

This passive becomes available at One-Handed Sword mastery level 2. Its displayed effect is a 2% stamina reduction for the sword track and it requires no separate input.

Skill
One-Handed Sword
Type
Passive
Unlock level
2
Activation
Automatic
Demo status
Available
Effect
-2% stamina cost for the associated sword track.
Activation
Automatic
Availability
Level 2

Mastery track

Input reference

Progression system

Abilities

Shield Stamina Reduction

A level 2 passive that reduces shield stamina cost by 2%.

All details and relationships

This passive becomes available at Shield mastery level 2. Its displayed effect is a 2% stamina reduction for the shield track and it requires no separate input.

Skill
Shield
Type
Passive
Unlock level
2
Activation
Automatic
Demo status
Available
Effect
-2% stamina cost for the associated shield track.
Activation
Automatic
Availability
Level 2

Mastery track

Input reference

Progression system

Abilities

Bow Stamina Reduction

A level 2 passive that reduces recurve bow stamina cost by 2%.

All details and relationships

This passive becomes available at Recurve Bow mastery level 2. Its displayed effect is a 2% stamina reduction for the bow track and it requires no separate input.

Skill
Recurve Bow
Type
Passive
Unlock level
2
Activation
Automatic
Demo status
Available
Effect
-2% stamina cost for the associated bow track.
Activation
Automatic
Availability
Level 2

Mastery track

Input reference

Progression system

Abilities

Health Restored

The named Health Potion mastery effect present at every level from 1 through 10.

All details and relationships

Health Restored is the effect listed for every Health Potion mastery level from 1 through 10, and all ten levels are available in the demo. The demo data does not expose a numeric amount for the per-level change, so only the confirmed effect name and availability are shown.

Skill
Health Potion
Type
Mastery effect
Unlock level
1
Activation
Use Health Potion
Demo status
Available
Effect
Improves the Health Potion track's restored-health effect; no numeric increase is exposed.
Activation
Use Health Potion
Availability
Levels 1 through 10

Mastery track

Input reference

Progression system

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